- January 2, 2001
In this study for the Interactive Digital Software Association, Nathan Associates found that the demand for computer and video games in 2000 led to
- Employment for 219,600 people,
- Wages of $7.2 billion,
- Federal and state personal income tax revenues of $1.7 billion, and
- A $10.5 billion market for game software publishing, wholesaling, and retailing, as well as transporting, wholesaling, and retailing some game hardware.
The study which examined the direct and indirect economic effects of demand, concluded that the computer and video game software publishing industry will continue to grow and have a positive effect on the U.S. economy. Copyright 2001 Interactive Digital Software Association